Blender stuff from this week (motivation)

Got a new GPU and testing out rendering times for Glass objects. Rendered with Cycles.

I started on making a mesh for the Crab Mech from Battletech. Playing with Boolean modifiers to easily get the shapes I need. The claw shape was hard to do without them.

This one is rendered in Eevee. So much quicker but Eevee doesn’t do transparency.

New headshot thingy